Group Size: the more people you have the better–Max. number in a group 15-20
Equipment: one coin and cup
- Divide into two even teams, get in two straight lines with your back to the opposite team, link arms with your team and sit on the floor.
- Place the cup at one end of the two lines and another person at the other end holding the coin.
- The person at the end flips the coin.
- The person from each team closest to the coin checks if it is heads or tails.
- If it is heads, that person starts the squeeze creating a chain reaction.
- The person from each team that is closest to the cup tries to beat the other team to the cup when they feel the squeeze.
- The person at the end of the line, opposite the coin flipper that grabs the cup first, wins.
- After a team has won 3 in a row they may rotate positions in the line.
xxxxxxxxxx O = cup
O C C = coin flipper
xxxxxxxxxx x = individual players
- To create a more competitive environment, set a number of points each team should get. Example 10pts. Each correct possession of the cup is worth 1 pt. Incorrect is -1pt.
- Be sure to wait prior to flipping the coin, in case a false chain reaction occurs.
- Make sure cup is in a safe place to retrieve to decrease risk of injury.
- A larger amount of people could comprise multiple teams. Play in a round robin format.
- Place cup farther away from the end of the line so as to create more competition to the cup.
- Have everyone close their eyes so you have to focus more on your sense of touch.
by or adapted by Jen LeFevre